Creative Anarchy
In the article, the author discusses the fact that designers are breaking rules of design, and the ways that they are doing this. “There are no new ideas in design” states the article, as it says that you must ‘steal taken ideas, and re-redesign them’. The author makes point by saying that you must redesign something if you want to be successful in the design world. The article is strong in the sense that it was well written for the point it was getting across. The main weakness of the article is the repetitiveness. The article constantly mentions to ‘break the rules’ and to ‘show creative anarchy’ and the ways to show creative anarchy.
The author’s final thoughts of the article are that if you don’t break the rules and change things in design, you will be passed up, and looked over. You need to break the rules to stand out and to be noticed. The author does however support his claim to ‘break the rules of design’ enough to make the article legitimate and arguable.
Although the article was well thought out, I did not enjoy this article. I believed it was a waste of time to read and I wished that I would have read something interesting. This article was boring and had no appeal to me and I wish to work on things related to e-Comm instead of reading articles with little to no resemblance to graphic design. The only similarities that this article held to graphic design was the fact that it was about design. You can’t break any rules if there are no rules to break, and we always copy ideas, and redesign them anyways to make them ours.
Alex Bender.
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